Instructional Design Models
Perhaps the most common model used for creating instructional materials is the ADDIE Model. This acronym stands for the 5 phases contained in the model:
* Analyze – analyze learner characteristics, task to be learned, etc.
* Design – develop learning objectives, choose an instructional approach
* Develop – create instructional or training materials
* Implement – deliver or distribute the instructional materials
* Evaluate – make sure the materials achieved the desired goals
Most of the current instructional design models are variations of the ADDIE model. A sometimes utilized adaptation to this model is in a practice known as rapid prototyping.But even Rapid Prototyping is considered a somewhat simplistic type of model. At the heart of Instructional Design is the analysis phase. After you thoroughly conduct the analysis–you can then choose a model based on your findings. That is the area where most people get snagged–they simply do not do a thorough enough analysis. (Part of Article By Chris Bressi on LinkedIn)Proponents suggest that through an iterative process the verification of the design documents saves time and money by catching problems while they are still easy to fix. This approach is not novel to the design of instruction, but appears in many design-related domains including software design, architecture, transportation planning, product development, message design, user experience design, etc.Some other useful models of instructional design include: the Dick/Carey Model, the Smith/Ragan Model, the Morrison/Ross/Kemp Model.Instructional theories also play an important role in the design of instructional materials. Theories such as behaviorism, constructivism, social learning and cognitivism help shape and define the outcome of instructional materials.(http://en.wikipedia.org/wiki/Instructional_design)